Stevens AI Traffic for Microsoft FS2002
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The purpose of this zip file is to bring your Stevens VA traffic into your Flight Simulator. You will see the original registered Stevens aircraft at all airports we operate at the operating day and time!

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This STV_winter04_05_AI2002.zip file contains the following files and folders:

PAI B744FV2
PAI B744V2
uttt.txt
aircraft_stv.txt
flightplans_stv_winter04_05.txt

PAI B744FV2 is the complete Project AI folder including model and textures for the Boeing 747-400F (Freighter) version 2.

PAI B744V2 is the complete Project AI folder including model and textures for the Boeing 747-400 (PAX) version 2.

aircraft_stv.txt contains the aircraft configuration used in the flightplans
flightplans_stv_winter04_05.txt is the file including all flightplans, aircraft and airports of the Stevens VA winter schedule 2004/05.

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0. Requirements

Traffic tools for FS2002 (e.g Version 1.3.2) - can be downloaded  at www.flightsim.com

1. Installation 

If you haven't the traffic tools so far, pls install them following the instructions.

a) Extract the zip-file into a folder of your choice.

b) Start TDecompiler.exe from the traffic tool folder to decompile the traffic.bgl file. FS2002 does not support multiple traffic.bgl files.

c) In the traffic tool folder you will find the following files:
   - airports.txt
   - aircraft.txt
   - flightplans.txt
    
   If you have installed the Stevens summer flight plan, pls. delete all entry starting with AC#9991 or AC#9992 manually in flightplans.txt.
    Then copy/paste the content of flighplans_stv_winter04_05.txt to the bottom of the file and save it. 
Pls. check if airports.txt contains an entry for UTTT. If not, copy the content of UTTT.txt in airports.txt (Note: Airports have to be in alphabetical order).

If you haven't installed the summer flight plan proceed as follows:

   Open each file end copy the corresponding copy/paste the content of the corresponding xxx_stv.txt file to the bottom of the file xxx_txt.
E.g copy/paste the content of aircraft_stv.txt to the bottom of aircraft.txt.
Pls.check if airports.txt contains an entry for UTTT. If not copy the content of UTTT.txt in airports.txt (Note: Airports was be in alphabetical order).

Save the files.

d) Start TCompiler.exe. 

e) Copy the aircrafts PAI747V2 and PAI747FV2 into your F2002 aircraft folder, if you haven't installed the summer schedule.

2. Limitations

a) FS2002 does not support gate assignements.
b) One of the known bugs in the FS2002 AI module is the calculations of approach profiles especially from higher cruise altitudes. In most cases this will result in a missed approach and aircrafts which never land.
Therefore I have changed the FL in the flightplan files to FL240 and FL250.

3. Remarks

a) Pls. ensure that you have a sufficient numbers of heavy gates at the destination airports available in your AFCAD files. Otherwise the planes will disappear immediately after landing.


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Please note the Project AI 744 and 744F are copyright of Project AI http://www.projectai.com/  

The STV textures in the folder STV_PW and STV_GE copyright of Stefan Schweizer.

Any questions regarding this FS2002 version to her@stevens-va.de

Stevens Virtual Airlines at www.stevens-va.de



December 2004